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Shadow Fencer Theatre is the competitive awkward physics sword fighting game set in the world of shadow puppets. Take center stage with a unique cast of characters and make your way to become a Grandmaster of the theatre. Perform solo or battle a friend in a veritable variety show of game modes and skits. Whether you are a one-puppet show or sharing the stage, above all else, show the world you are the best performer on the shadowy screen.

Acting 101: Be sure to point the pointy end away from you and towards your opponent. When all else fails, just do a cheeky sword throw.

What are the Features?

  • Single player and local two player fencing combat
    • Story - Find out what it takes to keep a last-of-it’s-kind shadow puppet theatre in business.
    • Marathon - Survive the gauntlet and become a Grandmaster.
    • Improv - Quick play by yourself or with a friend, selecting the cast, stage and
      direction of the shadowy fight. Direct the Improv fights with a selection of
      gameplay variations, limits and more.
    • Skits - a proverbial vaudeville of mini-games set to delight and distract.
  • Over 16 selectable characters:
    • Robots, Giraffes, Pirates and more! An eclectic cast so big we needed a larger
      dressing room!
  • 8 Unique Stages:
    • Behold the power of paper cutouts on sticks and string, and their uncanny ability to set the stage and tell a story. The magic of the theatre!
  • Original Soundtrack
    • A collection of musical notes played specifically for this game!


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wow this game is amazing, congrats!

Tons of fun! It is really well made and I love the sound effects! Great job!


Awesome! Nice Voice and BGM.

this actually well made! Bravo Dev!

its has been 2 years but this game is really great. i have lot of fun playing this :D

i like it:)

A downloadable Unity build, please? XP can't run WebGL :/

(2 edits) (+1)

A hidden gem of the "web" section. There are so many small but great things about this. First of all: you may think that each character is just a reskin, but they all have a different play style. For example:

Cdr. Jeff is a good all-rounder / offensive character with great potential;

Koral is very defensive relying on the back of her trident to... beat her enemies to death with? idk;

Cpt. Beard is propably the most offensive, being small and having a great range, but his giant sabre gets stuck when doing an "uppercut" and is incredibly slow when doing a swing from above the head;

Dr. [insert robot name here]: same as Beard, but with more slashing potential;

The Alien: Just wiggle his tentacle in front of him. Next;

The Bunny guy: Simpe: charge and swing your carrot a lot of times;

This just asks for a character select screen, but this would ruin the next aspect of the game: it's incredibly quick. Max 2 minutes for a max 17 round game is so quick that i played this around 30 times already, and i'm still having fun with it.

About the 2-player mode, i don't have friends to play with ;-;

The bots are also great, changing tactics each round, and genearlly being good, but still easy enough to win against them.

And most importantly, the game is incredibly stupid in a good way. You ever wanted to see paper pirates and bunny people fence in space? Now you can, thanks to Shadow Fencer Theatre.

It's really all i can think of right now. This may feel small, but it's still a lot for a web game. Keep up the good work.